Issue with third person example gravity

Hi guys! i saw this amazing playground on Babylon.JS:
The only issue is that the Model/Doll keeps floating. it does not have gravity:

This playground is really useful for me because i am a rookie learning Babylon.JS. but it seems that i can not manage to make the mesh to get gravity.
So how would you implement it?

There is some gravity there: first, in the scene (see in the Inspector at the right)
and also at commented Jump function (uncomment it and you’ll see something interesting :slight_smile: )

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Indeed, gravity works there but the walking animation does not work properly!
also i can not even get upstairs!
With these snippets commented, the doll can get upstairs!

You may tune the gravity in the Inspector, try to make it like 0.1 for the beginning