# Itch.io: Suggest a new tool / engine

**URL:** <https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427>\
**Category:** Feature requests\
**Created:** [November 5, 2022, 4:10pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427 "2022-11-05T16:10:44Z")\
**Posts on this page:** 12\
**Page:** 1

<div class="post-metadata">

**Author:** ![maz](https://avatars.discourse-cdn.com/v4/letter/m/e9c0ed/32.png) [@maz](https://forum.babylonjs.com/u/maz)\
**Post date:** [November 5, 2022, 4:10pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/1 "2022-11-05T16:10:44Z")

</div>

Hey, it seems Babylon.js is not known to [itch.io](http://itch.io) as engine or tool.  
There is an url for an user to suggest a new tool / engine.

`https://itch.io/suggest-a-tool`

The form looks like:

 ![suggest-a-tool](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/6/1/619ca00f2ec940a04804d2f4bd14921c1ff23dce.png)

Someone from the core team can fill out the form?

---

<div class="post-metadata">

**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [November 7, 2022, 2:35pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/2 "2022-11-07T14:35:33Z")

</div>

@thomlucc , would be great to add 🙂 thanks @maz

---

<div class="post-metadata">

**Author:** ![maz](https://avatars.discourse-cdn.com/v4/letter/m/e9c0ed/32.png) [@maz](https://forum.babylonjs.com/u/maz)\
**Post date:** [December 8, 2022, 8:55pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/3 "2022-12-08T20:55:27Z")

</div>

Any progress on this?

---

<div class="post-metadata">

**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [December 8, 2022, 10:17pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/4 "2022-12-08T22:17:07Z")

</div>

@thomlucc and @PirateJC might have missed the tag 🙂

---

<div class="post-metadata">

**Author:** ![thomlucc](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/thomlucc/32/4046_2.png) [@thomlucc](https://forum.babylonjs.com/u/thomlucc)\
**Post date:** [December 8, 2022, 10:30pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/5 "2022-12-08T22:30:36Z")

</div>

I had done it last year already ([Tuggowar.io - Fun and easy to learn deck-building game - #6 by mise](https://forum.babylonjs.com/t/tuggowar-io-fun-and-easy-to-learn-deck-building-game/19448/6)) but it looks like it never came through. I’ll reach out to the owners of the site. Thanks!

---

<div class="post-metadata">

**Author:** ![thomlucc](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/thomlucc/32/4046_2.png) [@thomlucc](https://forum.babylonjs.com/u/thomlucc)\
**Post date:** [February 23, 2023, 11:10pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/6 "2023-02-23T23:10:56Z")

</div>

Hey @maz - Just wanted to give you an update on this.

I’m not getting an approval for my submissions as an engine - no answer at all as a matter of fact! No answer neither when I email directly the support of the site…

What you can do is use a tag: [https://itch.io/games/tag-babylonjs](https://itch.io/games/tag-babylonjs) - I just submitted a new description for this “babylonjs” tag.

I’ll keep pinging the site and will update this thread if anything changes, sorry there isn’t better news!

---

<div class="post-metadata">

**Author:** ![rafaelj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/rafaelj/32/36167_2.png) [@rafaelj](https://forum.babylonjs.com/u/rafaelj)\
**Post date:** [January 25, 2025, 2:32am UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/7 "2025-01-25T02:32:03Z")

</div>

Babylon.js is not yet listed in the [Itch.io](http://Itch.io) tools list, when we add information about a new game we need to check the option others.  
Why is it not on the list?

---

<div class="post-metadata">

**Author:** ![thomlucc](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/thomlucc/32/4046_2.png) [@thomlucc](https://forum.babylonjs.com/u/thomlucc)\
**Post date:** [January 27, 2025, 4:26pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/8 "2025-01-27T16:26:24Z")

</div>

So far, the site never accepted my submission for Babylon.js as an engine, nor their support answered my emails. I’ll try again! In the meantime you have the workaround described above (using a Babylon tag: [Top games tagged babylonjs - itch.io](https://itch.io/games/tag-babylonjs)) - Sorry, I wish I had a better answer.

---

<div class="post-metadata">

**Author:** ![rafaelj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/rafaelj/32/36167_2.png) [@rafaelj](https://forum.babylonjs.com/u/rafaelj)\
**Post date:** [January 28, 2025, 12:20pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/9 "2025-01-28T12:20:52Z")

</div>

Maybe try registering Babylon.js in the [Software Frameworks](https://itch.io/game-development/frameworks) category and not as a [Game Engine](https://itch.io/game-development/engines). In the same way that Three.js.

---

<div class="post-metadata">

**Author:** ![thomlucc](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/thomlucc/32/4046_2.png) [@thomlucc](https://forum.babylonjs.com/u/thomlucc)\
**Post date:** [August 13, 2025, 11:19pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/10 "2025-08-13T23:19:28Z")

</div>

Hi @rafaelj - I wanted to close the loop on this. We re-submitted another registration, this time in the [Software Frameworks](https://itch.io/game-development/frameworks). When I say “we”, it was @Deltakosh himself who did it, as I was hoping that having the creator of Babylon.js would make a difference. Well, same thing: no answer, and even after a push by email to their support, we still didn’t get any response. So the only solution is the workaround of using a Babylon tag: [Top games tagged babylonjs - itch.io](https://itch.io/games/tag-babylonjs) .

---

<div class="post-metadata">

**Author:** ![withADoveInOneHand](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/withadoveinonehand/32/1243_2.png) [@withADoveInOneHand](https://forum.babylonjs.com/u/withADoveInOneHand)\
**Post date:** [August 14, 2025, 4:57am UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/11 "2025-08-14T04:57:49Z")

</div>

[The Manifold Core by Hadrian Lin](https://anv.itch.io/manifold-core) was pretty awesome

---

<div class="post-metadata">

**Author:** ![rafaelj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/rafaelj/32/36167_2.png) [@rafaelj](https://forum.babylonjs.com/u/rafaelj)\
**Post date:** [August 14, 2025, 1:53pm UTC](https://forum.babylonjs.com/t/itch-io-suggest-a-new-tool-engine/35427/12 "2025-08-14T13:53:15Z")

</div>

Hi, @thomlucc! I don’t think it’s for lack of trying. As more people in the community publish games on the platform, the growing demand might eventually make the platform’s maintainers see the need.

For now, I’m tagging my own publications with **babylonjs** , and I recommend that others do the same.

Thanks for the attention and efforts.
