# Load Gif as asset

**URL:** <https://forum.babylonjs.com/t/load-gif-as-asset/35222>\
**Category:** Questions\
**Tags:** safari\
**Created:** [October 28, 2022, 1:40pm UTC](https://forum.babylonjs.com/t/load-gif-as-asset/35222 "2022-10-28T13:40:55Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Vivek\_Thomas](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/vivek_thomas/32/27425_2.png) [@Vivek\_Thomas](https://forum.babylonjs.com/u/Vivek_Thomas)\
**Post date:** [October 28, 2022, 1:40pm UTC](https://forum.babylonjs.com/t/load-gif-as-asset/35222/1 "2022-10-28T13:40:56Z")

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I want to load gif in Scene and display it. Earlier I used to do using Gifler, getting a stream from canvas and giving it as source to video tag( then to video texture) . Now from new iOS update its not working( safari). Is there any workaround?

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [October 28, 2022, 2:26pm UTC](https://forum.babylonjs.com/t/load-gif-as-asset/35222/2 "2022-10-28T14:26:03Z")

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Closing this as dupplicate of [Is there an easy way to use .gif as a texture? - #25 by carolhmj](https://forum.babylonjs.com/t/is-there-an-easy-way-to-use-gif-as-a-texture/34681/25)

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**Author:** ![sebavan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/sebavan/32/57_2.png) [@sebavan](https://forum.babylonjs.com/u/sebavan)\
**Post date:** [October 28, 2022, 2:26pm UTC](https://forum.babylonjs.com/t/load-gif-as-asset/35222/3 "2022-10-28T14:26:09Z")

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