but check this PG2 https://playground.babylonjs.com/#IY9KM0#1
When you force this to loop, it will loop indefinitely in the form of a while
This means that something is wrong with the scene disposition rules.
(Hit Run on that PG again and look at the devTool’s log)
This is an overall issue with the aniamtion Observable, not the color
Actually, you want to use ANIMATIONLOOPMODE_CYCLE and not ANIMATIONLOOPMODE_CONSTANT. The latter will loop over the last frame of the animation, whereas the former will restart from the start after each loop.
that’s worked, I had missed that
Also, I thought it was a loop in the old way except for color, but it was a loop in the wrong way.
That turned out to be a mistake and not reproducible.
So I think the loop resolution is actually removed, but can you check the removal rules for observables as well?