Mesh.clone created on scene but not being hit by pickable webxr ray

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It would be great if you could reproduce this so we can debug that. A playground is a great help.

After hours of struggling and agony :face_with_head_bandage:I found my Bug while building the playground.
Had to do to something with the object references while passing it to inherited class.
Thanks man, implicitly help works as well.

If i may i will delete this topic to reduce white noise.