# Mesh imported from Blender doesn't shows textures

**URL:** <https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909>\
**Category:** Questions\
**Created:** [November 21, 2020, 5:11pm UTC](https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909 "2020-11-21T17:11:56Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Mercurio](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mercurio/32/23383_2.png) [@Mercurio](https://forum.babylonjs.com/u/Mercurio)\
**Post date:** [November 21, 2020, 5:11pm UTC](https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909/1 "2020-11-21T17:11:56Z")

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Hi there,  
i’m trying to understand how to import meshes from blender. I have done a really simple mesh with a texture and from blender, on the Babylonjs exporter ver 6.4.5, i’ve setted the “Inline” features in “Texture/Materials” tab.  
The .babylon file seems to be corret: i’ve checked the content and the thers is texture base64 encoded.  
When i import the .babylon file in my scene, the texture is not applied to the mesh.  
You can refer to this PG: [https://playground.babylonjs.com/#HBRF92#15](https://playground.babylonjs.com/#HBRF92#15)  
The .babylon file is encoded in base64 (base64Data) and then converted do blob (i need that to avoiding CORS on my production application).

Where do i fail or what didn’t understand?  
Thanks

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<div class="post-metadata">

**Author:** ![Mercurio](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mercurio/32/23383_2.png) [@Mercurio](https://forum.babylonjs.com/u/Mercurio)\
**Post date:** [November 22, 2020, 10:59am UTC](https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909/2 "2020-11-22T10:59:58Z")

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I think the problem was that i’ve exported the file as PBR material.  
Deselecting this option on blender i can see the textures.

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [November 22, 2020, 2:43pm UTC](https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909/3 "2020-11-22T14:43:41Z")

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Pinging @Guillaume_Pelletier

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<div class="post-metadata">

**Author:** ![Mercurio](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mercurio/32/23383_2.png) [@Mercurio](https://forum.babylonjs.com/u/Mercurio)\
**Post date:** [November 22, 2020, 4:08pm UTC](https://forum.babylonjs.com/t/mesh-imported-from-blender-doesnt-shows-textures/15909/4 "2020-11-22T16:08:15Z")

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My mistake: i was producing a wrong Blender mesh without diffuse material.  
Corrected it, and now it works 👍
