# Meshes with different shades coming from same color. What's wrong?

**URL:** <https://forum.babylonjs.com/t/meshes-with-different-shades-coming-from-same-color-whats-wrong/29477>\
**Category:** Questions\
**Tags:** lighting, meshes, texture\
**Created:** [April 18, 2022, 7:06pm UTC](https://forum.babylonjs.com/t/meshes-with-different-shades-coming-from-same-color-whats-wrong/29477 "2022-04-18T19:06:04Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![mawa](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mawa/32/12384_2.png) [@mawa](https://forum.babylonjs.com/u/mawa)\
**Post date:** [May 25, 2022, 2:12pm UTC](https://forum.babylonjs.com/t/meshes-with-different-shades-coming-from-same-color-whats-wrong/29477/16 "2022-05-25T14:12:31Z")

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> [@Neimeg](#):
>
> I have to work with 4 materials because our customers can customize the tshirts, they can apply up to 4 images (1 for each side) to the tshirt.

Ok, as stated by @carolhmj decals will work fine. Yet, there’s another solution (there nearly always is in BJS 😃. As used in my ‘[BSA Bantam motorcyle project](https://forum.babylonjs.com/t/inspired-by-bsa-bantam-d1-motorcycle-project-now-in-preview/28399)’, you can create another mesh for just your personalization portion of the t-shirt with just a tiny-mini little offset from your t-shirt mesh. Sure, it creates (in your case 4) more portions of meshes but the advantages are:

1. you can use this to create a bump/embrodery or flockage effect on the design without affecting the t-shirt texture.
2. you can easily change this texture or remove it (although you can do the same with a decal).  
In the end, decal or offset mesh will provide a similar effect. It’s basically a choice of preference towards the handling. In any case, the only thing I would recommend is not to choose an option that would affect the ‘plain’ look and rendering of your t-shirt. Although, it might feel ‘sexy’ to work it with say a node material, it would be just too much trouble (my opinion only). Let’s just keep things simple (that would be my moto 😉

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