# Meshes with thin instances don't render normal instances

**URL:** <https://forum.babylonjs.com/t/meshes-with-thin-instances-dont-render-normal-instances/25289>\
**Category:** Bugs\
**Created:** [November 15, 2021, 7:15am UTC](https://forum.babylonjs.com/t/meshes-with-thin-instances-dont-render-normal-instances/25289 "2021-11-15T07:15:47Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [November 15, 2021, 10:07am UTC](https://forum.babylonjs.com/t/meshes-with-thin-instances-dont-render-normal-instances/25289/2 "2021-11-15T10:07:46Z")

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Yes, creating instances and thin instances for a given mesh don’t work because they both use the same underlying GPU feature under the hood. So, it’s either one or the other, not both.

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_[View the full topic](https://forum.babylonjs.com/t/meshes-with-thin-instances-dont-render-normal-instances/25289)._
