# Meta Quest 2 - developing

**URL:** https://forum.babylonjs.com/t/meta-quest-2-developing/49063
**Category:** Questions
**Created:** [March 26, 2024, 12:21pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063 "2024-03-26T12:21:30Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![adhadhadh\_adhadhahd](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/adhadhadh_adhadhahd/32/35224_2.png) [@adhadhadh\_adhadhahd](https://forum.babylonjs.com/u/adhadhadh_adhadhahd)
#### Post date: [March 26, 2024, 12:21pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063/1 "2024-03-26T12:21:30Z")

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Hello!

I want to develop content for the Meta Quest 2 using its joysticks with Babylon.js.

I’m a bit lost and not sure where to start. Could you give me some kind of guide, video, or example?

Thank you very much!

[WebXR Hand Tracking Feature | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/features/featuresDeepDive/webXR/WebXRSelectedFeatures/WebXRHandTracking)

I saw this but haven’t tried it with the meta quest yet, I’d like to immerse myself in this world.

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### Author: ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)
#### Post date: [March 26, 2024, 2:21pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063/2 "2024-03-26T14:21:51Z")

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Cc @RaananW

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### Author: ![RaananW](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/raananw/32/28955_2.png) [@RaananW](https://forum.babylonjs.com/u/RaananW)
#### Post date: [March 26, 2024, 2:25pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063/3 "2024-03-26T14:25:42Z")

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My answer would be the same as i sent in the DM you sent me 🙂

[WebXR | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/features/featuresDeepDive/webXR/introToWebXR) - this is the best place to start. This page and all of the pages coming after has a lot of examples of both VR and AR, together with help about controllers, hand support, and a lot more. If you have any questions about that - we will be happy to help! Try it out and see what doesn’t click 😉

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### Author: ![adhadhadh\_adhadhahd](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/adhadhadh_adhadhahd/32/35224_2.png) [@adhadhadh\_adhadhahd](https://forum.babylonjs.com/u/adhadhadh_adhadhahd)
#### Post date: [March 26, 2024, 2:37pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063/4 "2024-03-26T14:37:11Z")

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Thank you! I’ll try it out and ask questions if needed! 🙂

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### Author: ![ericwood73](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/ericwood73/32/22967_2.png) [@ericwood73](https://forum.babylonjs.com/u/ericwood73)
#### Post date: [March 26, 2024, 3:05pm UTC](https://forum.babylonjs.com/t/meta-quest-2-developing/49063/5 "2024-03-26T15:05:00Z")

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You can create an experience in a playground and then launch the PG in the met Quest 2 browser and click the xr button to launch in XR. if you install the [Immersive Web Emulator](https://chromewebstore.google.com/detail/immersive-web-emulator/cgffilbpcibhmcfbgggfhfolhkfbhmik?pli=1) extension, then you can use it to send the PG link directly to your device, so you don’t have to type it in. It works really well.
