Hi,
I wanted to share our success and to hint on an issue.
What we did at buildin3d.com is to migrate from 4.2.0 to 5.46, now that 6.0 is almost here.
Everything went smooth, no changes in practically non of the code.
So a big thank you from us. We appreciate it
The only small thing that change is that about 3 specs started to fail randomly. We run a lot of specs a few times every day since 4.0.0 and 2-3 started to fail randomly in headless mode (chrome, 108 and 110, ubuntu) with 5.46.
When running in a non headless mode we’ve not observed random failing specs.
The specs are connected with adding onPointerObservable on scene. Sometimes it seems the scene has more than one and it should have only one. Sometimes it is like the onPointerObservable has something from the previous run even though the scene is new.
Now, this is just a speculation and I don’t know what’s going on.
Again, thank you, and I hope we will be able to track why they are failing especially if others have experienced similar things and can share some things they have tried.