# Model load much slower with cascadedShadow and prepassRenderer

**URL:** <https://forum.babylonjs.com/t/model-load-much-slower-with-cascadedshadow-and-prepassrenderer/40893>\
**Category:** Questions\
**Created:** [May 17, 2023, 6:23am UTC](https://forum.babylonjs.com/t/model-load-much-slower-with-cascadedshadow-and-prepassrenderer/40893 "2023-05-17T06:23:45Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [May 24, 2023, 11:32am UTC](https://forum.babylonjs.com/t/model-load-much-slower-with-cascadedshadow-and-prepassrenderer/40893/9 "2023-05-24T11:32:08Z")

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See my answers in this thread:

> [@How to detect the completion of initialization](https://forum.babylonjs.com/t/how-to-detect-the-completion-of-initialization/40952/14):
>
> This PR will make sure that everything is ready before scene.isReady returns true, even when using the pre-pass renderer:

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_[View the full topic](https://forum.babylonjs.com/t/model-load-much-slower-with-cascadedshadow-and-prepassrenderer/40893)._
