Models only reflecting the hdri map

Hey, guys.

I’m having this problem for both substance painter exporter and the babylon plugi-in in 3ds max.

The highly reflective surface only reflects the hdri map, not the models. The models themselves don’t reflect each other.

Is there a workaround to this?


Hi @Lucio_Freitas,

You need to use Reflection Probes to achieve the results you want!
Find info here Reflection Probes | Babylon.js Documentation

P.S. I presume you are brazilian too like me, right?


Yeah… I’m Brazillian too :slight_smile:

Tudo certinho? :slight_smile:

Thank you!

Ok, you are welcome!