Context: Babylon.js Playground
Lines: 22-49
Hello again i’m in need of some help, again. So i’ve done everything word for word on the docs for Multi-Meshes but the material just isn’t rendering onto the disc mesh created. I’ve looked into the API constructor documentation also and there doesn’t appear to be anything out of the ordinary in my code the goal is to make the first submesh surround the second within the ground’s center, any help is GREATLY appreciated, thank you in advance!