# Multithreading (OffscreenCanvas) with events and other user input

**URL:** <https://forum.babylonjs.com/t/multithreading-offscreencanvas-with-events-and-other-user-input/34704>\
**Category:** Questions\
**Tags:** offscreencanvas\
**Created:** [October 11, 2022, 7:05pm UTC](https://forum.babylonjs.com/t/multithreading-offscreencanvas-with-events-and-other-user-input/34704 "2022-10-11T19:05:06Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [October 11, 2022, 8:13pm UTC](https://forum.babylonjs.com/t/multithreading-offscreencanvas-with-events-and-other-user-input/34704/3 "2022-10-11T20:13:30Z")

</div>

This thread will show you the code to do event transfer: [Support for offscreen canvas - Announcements - Babylon.js (babylonjs.com)](https://forum.babylonjs.com/t/support-for-offscreen-canvas/6099/6)

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_[View the full topic](https://forum.babylonjs.com/t/multithreading-offscreencanvas-with-events-and-other-user-input/34704)._
