In my project, for hotspots I am using round plane with BillboardMode_ALL. The Position of the plane gets change while enabling BillboardMode_ALL. And another one different behaviour I am seeing is, the model is not being at it’s own position. While moving arcRotateCamera, that hotspot is intersecting and hiding the other objects which are actually behind to it. How to solve this?
Please create a repro in the playground as it sounds weird that it translates, it should mostly only rotate as long as you plane is centered on its local coord system.
To reproduce the issue in playground, I was creating a playground and I was working on that. At that time, instead of model of plane, I just created a plane. While checking that, It was working properly. So I realize the issue is only because of the model.