# Oculus Quest - Playground shows no objects today

**URL:** <https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498>\
**Category:** Bugs\
**Created:** [June 7, 2020, 3:43pm UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498 "2020-06-07T15:43:30Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![DerKarlos](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/derkarlos/32/4346_2.png) [@DerKarlos](https://forum.babylonjs.com/u/DerKarlos)\
**Post date:** [June 7, 2020, 3:43pm UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/1 "2020-06-07T15:43:30Z")

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Until yesterday I could run WebVR and WebXR Playgrounds in my Oculus Qest.  
Today all of them start fine in 2D. But starting the immersive mode,  
I just see the lilac background, no objects in any example playground.  
(May be there are log outputs but I don’t know how to see them)

I did not see any updates for the Quest system or its browser, but you never know.

Only the playgrouns, my own tests on my browser still runs normal:  
[https://osmgo.org/xr/polyfill.html](https://osmgo.org/xr/polyfill.html)

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**Author:** ![RaananW](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/raananw/32/28955_2.png) [@RaananW](https://forum.babylonjs.com/u/RaananW)\
**Post date:** [June 7, 2020, 7:36pm UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/2 "2020-06-07T19:36:44Z")

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Probably due to a change we introduced lately. I will look into that and keep you updated here.

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**Author:** ![RaananW](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/raananw/32/28955_2.png) [@RaananW](https://forum.babylonjs.com/u/RaananW)\
**Post date:** [June 7, 2020, 8:04pm UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/3 "2020-06-07T20:04:20Z")

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PB submitted - [Fixes for WebXR, Oimo and Cannon.js by RaananW · Pull Request #8330 · BabylonJS/Babylon.js · GitHub](https://github.com/BabylonJS/Babylon.js/pull/8330) , will be working very soon

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**Author:** ![DerKarlos](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/derkarlos/32/4346_2.png) [@DerKarlos](https://forum.babylonjs.com/u/DerKarlos)\
**Post date:** [June 8, 2020, 8:51am UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/4 "2020-06-08T08:51:53Z")

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Something is going on. Only in Playgrounds, now even your plain WebXR Playground  
pops a red message: “No WebGL”. Ähm …

 ![102891025_3150210628363486_8971446005871321227_o](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/2X/d/d3bcc1e73830aa72724c2fa9f2f9d37673870565.jpeg)

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<div class="post-metadata">

**Author:** ![RaananW](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/raananw/32/28955_2.png) [@RaananW](https://forum.babylonjs.com/u/RaananW)\
**Post date:** [June 8, 2020, 11:19am UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/5 "2020-06-08T11:19:45Z")

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As I said before - it has to be merged and deployed before. later today everything will work.

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<div class="post-metadata">

**Author:** ![DerKarlos](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/derkarlos/32/4346_2.png) [@DerKarlos](https://forum.babylonjs.com/u/DerKarlos)\
**Post date:** [June 17, 2020, 6:59am UTC](https://forum.babylonjs.com/t/oculus-quest-playground-shows-no-objects-today/11498/6 "2020-06-17T06:59:33Z")

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Solution [v] works,  
thank you.
