ParticleSystem Capacity

Why is there no attribute or method for Capacity set in ParticleSystem?which can only be set during initialization

I think it’s for optimization purpose and ease of implementation. Also, you generally don’t need to change the capacity over the lifetime of a particle system. What would be your use case?

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I have a scenario where I need to dynamically set the capacity of the particle system

You may either extend thinParticleSystem

or just create another ParticleSystem to replace existing one.

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