Animation works in stable mode but not in latest.
Clicking the setTop button should change the position of the camera with the transition - animation …
Both versions, stable and the latest have no changes in the playground:
How to fix this?
I think it’s caused by caching, i assume it should be fixed again soon.
One solution here and now, using a “animPosition” vector3 and setPosition( animPosition ),
as setPosition forces a update.
This is a bug indeed.
ArcRotateCamera position is built from alpha, beta and radius values but writing to the position should update those values. I’ll make sure to fix that for next commit
I see that on the page again everything works regularly on the latest version, is the bug corrected?
Absolutely that’s Babylon.js magic