I got a issue I hope someone can point me to a solution for.
I am loading content with assstManager as asset containers. I need to instantiate multiple instances, but for simplicity I’ve only using one in the example below.
My problem is the animation are not playing. I need to assign them manually - found a discussion for some time ago… Cannot dig it up or remember what I need to do.
How to I play animations on meshes loaded from an asset container?
Link to PG: