Playing animations loaded from asset container

I got a issue I hope someone can point me to a solution for.

I am loading content with assstManager as asset containers. I need to instantiate multiple instances, but for simplicity I’ve only using one in the example below.

My problem is the animation are not playing. I need to assign them manually - found a discussion for some time ago… Cannot dig it up or remember what I need to do.

How to I play animations on meshes loaded from an asset container?

Link to PG:

You need to play the animation of your instance, not from the container: