# Please have a look

**URL:** <https://forum.babylonjs.com/t/please-have-a-look/2785>\
**Category:** Questions\
**Created:** [April 25, 2019, 10:33pm UTC](https://forum.babylonjs.com/t/please-have-a-look/2785 "2019-04-25T22:33:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Subrahmanya\_Chakrava](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/subrahmanya_chakrava/32/3313_2.png) [@Subrahmanya\_Chakrava](https://forum.babylonjs.com/u/Subrahmanya_Chakrava)\
**Post date:** [April 25, 2019, 10:33pm UTC](https://forum.babylonjs.com/t/please-have-a-look/2785/1 "2019-04-25T22:33:25Z")

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It is a real-time path-tracing implementation in Three.js.  
May be helpful for the Babylon team and eventually for us.

> **[erichlof/THREE.js-PathTracing-Renderer](https://github.com/erichlof/THREE.js-PathTracing-Renderer)**
>
> Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende...
