Programmer's corner

don’t make me sad

Are you having beers and deep thoughts? Once I will join you however my thoughts are much more flattened than yours​:joy::joy: is that Bitburger really good or is it a drinking coders joke?

Wind Simulator

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Guten Morgen! :sunglasses:
A single lonely entity trying to find the meaning of the life but we all already know the answer… :stuck_out_tongue_winking_eye:

Sorry of what? :thinking:

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oh no, all my notes on the ultimate solution to all problems have been blown away by the wind!

Yes, this is what I was referring to! I love this movie and the 42 ASCII code is so genius!

I definitely love this one!

Coincidence :thinking:

:thinking::roll_eyes::wink: :vulcan_salute:

There are accessories for cameras to make shake-free recordings.

I have created such a camera for babylon to dampen jerky camera pans.
Click on “use track camera” button

The camera fly is smoother compared to the original example:

Hey dude! Another cool PG which I couldn’t enjoy unfortunately :frowning:

Both examples are producing hard steps in the camera movement (I saw the original already and does the same) for me. Maybe the FPS rate counts? And switching to the Overhead camera generates this:

And as a bonus the whole page is blinking at a very fast rate…
Erreuuur! :smiley:

Here is a simplified example:
The right box is the camera with fast shaked positioning.
The other one is the one which damped camera movement.

So has it fixed the camera movement?

I will slowly withdraw from this forum and babylon, because i want to deal more with the unreal engine in the near future.

It was a great time being here and watching babylon grow.

I say thank you all and good by.

Have a nice time with Unreal and I will miss you dude! Bye!

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