I just wanted to share a demo of a proof of concept for building a VR interface for the Babylon JS Lathe tool.
This uses six draggable objects that are constrained to a 2D surface. These objects represent the array of vectors that is used to create the lathe mesh.
I’ve got a short video demo here.
Once I clean the code up a bit, I’ll publish a playground or sample project.
What do you think about making VR interfaces for things like this? Babylon JS has some powerful mesh creation features and I think this could be a fun way to build things with them/