# Proper lightmap workflow and formats

**URL:** <https://forum.babylonjs.com/t/proper-lightmap-workflow-and-formats/41533>\
**Category:** Questions\
**Tags:** lighting, lightmaps\
**Created:** [June 10, 2023, 6:58am UTC](https://forum.babylonjs.com/t/proper-lightmap-workflow-and-formats/41533 "2023-06-10T06:58:05Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![zylkowski](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/zylkowski/32/32822_2.png) [@zylkowski](https://forum.babylonjs.com/u/zylkowski)\
**Post date:** [June 12, 2023, 10:46am UTC](https://forum.babylonjs.com/t/proper-lightmap-workflow-and-formats/41533/6 "2023-06-12T10:46:49Z")

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That sounds like lightmaps are just broken then? I can see some good looking results with using RGBD though [here](https://forum.babylonjs.com/t/rgbd-lightmap-banding/38375/13)

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