# Putting Materials on Imported Model from blender

**URL:** <https://forum.babylonjs.com/t/putting-materials-on-imported-model-from-blender/44517>\
**Category:** Questions\
**Tags:** material\
**Created:** [September 28, 2023, 2:13am UTC](https://forum.babylonjs.com/t/putting-materials-on-imported-model-from-blender/44517 "2023-09-28T02:13:11Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![rafael-29](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/rafael-29/32/29145_2.png) [@rafael-29](https://forum.babylonjs.com/u/rafael-29)\
**Post date:** [September 28, 2023, 2:13am UTC](https://forum.babylonjs.com/t/putting-materials-on-imported-model-from-blender/44517/1 "2023-09-28T02:13:11Z")

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Hi Guys. I have a 3d model from blender and I import it in my website  
I removed the material of my model’s hair and replace it with a material from babylon but my problem is after doing so my model hair turns like transparent. not totally transparent you can see whats behind that mesh I tried material.backfaceCulling = true and still it did not fixed. Can someone help me with this

 ![rdhtfrhreg](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/e/1/e1d7f20cc6ad41ec47c11de42398b19500d47039.jpeg)  
 ![asfawdffsads](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/c/a/cabf591f4ca9987a6fdbbdfb35ca87501ba1f73e.jpeg)

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**Author:** ![Cedric](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/cedric/32/2742_2.png) [@Cedric](https://forum.babylonjs.com/u/Cedric)\
**Post date:** [September 28, 2023, 7:54am UTC](https://forum.babylonjs.com/t/putting-materials-on-imported-model-from-blender/44517/2 "2023-09-28T07:54:35Z")

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You can check if the mesh `visibility`property. A value of 1 means no transparency at all.  
I’m wondering if, instead of transparency, it is related to normals. Bad normals means having a dark color where it should be lighted.  
Can you check with the inspector?

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/6/3/632772e11e84ab673f24cf641174297924676fef.png)

Other potential issue is zfighting: multiple faces at the same place. This will be more visible if your model has back faces with backfaceCulling set to true.

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [September 28, 2023, 9:12am UTC](https://forum.babylonjs.com/t/putting-materials-on-imported-model-from-blender/44517/3 "2023-09-28T09:12:50Z")

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Also, make sure that your material does not have transparency enabled / alpha = 1:

![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/a/f/af3edac1b4f04af48167db0b4bf479d825b2067e.png)
