Question about MirrorTexture

Hello there!

When I use a MirrorTexture on the table, it produces the image shown below. Is this situation not suitable for MirrorTexture. And should I use SSR instead? Or should I bake it into a reflection map?

I think SSR is more suitable for your needs

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One way to fix it with a mirror texture is to create an additional plane just over the table top and add the mirror texture to this plane instead of the table.

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