# RGBD Lightmap banding

**URL:** <https://forum.babylonjs.com/t/rgbd-lightmap-banding/38375>\
**Category:** Questions\
**Created:** [February 20, 2023, 6:21am UTC](https://forum.babylonjs.com/t/rgbd-lightmap-banding/38375 "2023-02-20T06:21:36Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![joie](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/joie/32/24608_2.png) [@joie](https://forum.babylonjs.com/u/joie)\
**Post date:** [February 21, 2023, 6:05am UTC](https://forum.babylonjs.com/t/rgbd-lightmap-banding/38375/14 "2023-02-21T06:05:17Z")

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Thank you @mawa for your kind words.

OK, I remade the lightmap with better quality and put the " `myLightmapTexture.isRGBD = true`" line.

So, with a tonemapping set to “Standard” it looks like this:

 ![imagen](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/3/9/39cff8dc722a41a78403cef7ab80c46116bb2183.jpeg)

And here with “ACES”:

 ![imagen](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/b/6/b6eec37ca46dd328ebc1ce103132a15035ee664f.jpeg)

It looks darker with ACES, I like Standard more.

It’s a pitty we don’t have access to any other tonemapping tools, like softclip or toe controls though.

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