It returns min = Number.MAX_VALUE; max = -Number.MAX_VALUE; which doesn’t make much sense. It doesn’t event make min < max
I’d expect to get zeros or null.
It returns min = Number.MAX_VALUE; max = -Number.MAX_VALUE; which doesn’t make much sense. It doesn’t event make min < max
I’d expect to get zeros or null.
You’re right, here’s the fix: