Shader code is a bad idea?

I didn’t know about this, thanks @Nima!

Is the NME a better idea than hand crafter shader code or does it still have the same problems?

I preferer shadercode over NME, but that’s because I think in math. If you are a more visual thinker than NME might be the ticket.

NME is just a wrapper for visually programing GLSL, which if you just skip that step and go right to the GLSL then you will have more control and power but also more responsibility and expectation of knowledge on how things work.

All in all though BJS is a wrapper for creating GLSL experiences and not having to worry about binding all the correct buffers and matrices, which NME is just another layer of extrapolation to that idea.

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