ShaderMaterial generation

Hi.

Im trying to use generate Shader button out of NME to move my NodeMaterial into Shader Material.

But it does not seams to work out of the box, and I cant move even the simplest one over to make it work.

Here is the NME:

Here Is the PG

What do I do wrong that it does not wont to wrork?

Regards

Peter

Here is working PG - Babylon.js Playground

1 Like

See #include directives in shader code output from Node Material Editor - #2 by Evgeni_Popov for additional context.

Note that the PG in my post doesn’t work anymore, because the ShaderMaterial.isReady method has evolved since then.