Aha yeah that might be lite specific, and nice, good stuff! I will keep following your PR. I merged yours and published 1.8.1. As long as changes are scoped in that path I have no issue getting things moved in and bumped as needed
This is a use case I had awhile back for high performance large volume of moving 2d sprites that need to be tracked with custom attributes for motion, labels, etc etc. Already had a lean implementation but took it to completion through the API
Here’s 2 million resident and rendering
Available in latest version npm i @knervous/shado@1.10.0 - change log and docs updated for the 2d api