ShuMatch3 game (devlog)

Well in that case let’s hope the trial period goes well :folded_hands:

And thanks for explaining it! I think for now, I’ll stick with trying to increase traffic directly to my website.

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Congrats !!!

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I hope the release in CrazyGames works great!

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I was playing yesterday, and a couple of things I noticed:

  • The dark blue and purple gems were pretty hard to differentiate for me.
  • I didn’t see the mouse/cursos, so it was a little hard sometimes to figure out which gems I was going to interact with (even with the highlight).

Other than those super minor things, the game worked like a charm!

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Here, I’ve fixed the colors for blue diamonds of all shades.
I gave the light blue a more turquoise tint, and moved purple further away from the blues in the palette so they don’t blend together.

@AlitarSemiramis As for the disappearing cursor, that’s an interesting bug, what operating system and browser does it happen on?

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Those colors work so much better! I have W11 and Edge, but I haven’t been able to repro the cursor issue again. I just tried and all was fine.

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Thanks a lot for the feedback. It’s true that sometimes a specific combination of events happens when toggling screen states, causing my custom cursor to lose track of when it should hide or show.

As for the scale, pressing the -/= keys (next to Backspace) can boost your FPS.

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This is a really good example of sticking with something and iterating on it will get you results!

Great job way to keep trudging at this.

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