Something wrong with "earcut"?

Is there something wrong with “earcut” ???

In this PG , if you change line 15 createMesh1 to createMesh2,

you can find that , If the points given are in the xoz plane, the graph cannot be drawn correctly

Or maybe Earcut has some rules that I don’t know about

Or you could help me fix the case :wink:

Earcut is an external library so I’d recommend asking there mapbox/earcut: The fastest and smallest JavaScript polygon triangulation library for your WebGL apps ( :slight_smile:

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