Hi for all, i am working on a enemies movement powered for my own IA:
Holly Cr… it looks good !!!
Mr. Spock would say: “fascinating!”
Fascinating
Looks awesome! Great job man
Many thanks, we are a indie team, We are doing our best work here.
Last update.
Shield enemies.
Bullets sparks at collision.
Explodes sparks.
Life shield slider above enemies.
GUI improved.
I am so impressed with this
100% it’s looking better and better
Turret selection.
Last update: Multi scene changing dispose many elements and recreating it from level config.
UI animation at start a level.
Pause menu.
First demo with control ship gameplay…
Jump gate and Radar detection test :
External space trought jumpgate
Third mode level : (controlling turret over freighter)
Falling enemies using havok:
Test stress:
Try cell fractures, too. That got to look awesome if ships break apart slowly in zero g.