It took a couple of attempts to figure out “move to click”.
Was expecting wasd. Also, BABYLON.TOUCHUI would be cool.
You probably already have plans for those things.
Are you planning to land on planets or moon?
For that, a solution to GRAVITY was found using an internal ‘truncated cuboid’.
Giving 6 flat planes to be detected with a downRay, when a different plane is detected, the core rotates up.
Ico-sphere gravity solution would be ideal. I couldn’t get multi-directional gravity to work (for all objects AND the camera)[tricky] So I just pull the whole planet into “top” position. Surely, better solutions await. Astr0neer appears to use a “conversion” from sphere to flat plane, once the sphere is close enough (to land).
If I get another chance, I might solve gravity more like that (illusion of a round planet, switch to plane). But that implies a whole different trickiness!
Maybe this is helpful, or just amusing. : )
LIKE the atmosphere around planet and sun - is that atmosphere shader?