# Text Mesh Unity

**URL:** <https://forum.babylonjs.com/t/text-mesh-unity/26571>\
**Category:** Questions\
**Created:** [January 8, 2022, 5:10pm UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571 "2022-01-08T17:10:07Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Leon\_Servais](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/leon_servais/32/12379_2.png) [@Leon\_Servais](https://forum.babylonjs.com/u/Leon_Servais)\
**Post date:** [January 8, 2022, 5:10pm UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/1 "2022-01-08T17:10:08Z")

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Hello,

I have a question about why my Text is not displayed in babylonjs when I export this text for example in front of a wall?  
 ![grafik](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/c/4/c4b07857d732d4a73c8f2bc82da7b5f5d4f438d2.jpeg)

Best Regards,

Léon

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**Author:** ![carolhmj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/carolhmj/32/25918_2.png) [@carolhmj](https://forum.babylonjs.com/u/carolhmj)\
**Post date:** [January 10, 2022, 3:16pm UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/2 "2022-01-10T15:16:34Z")

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Are you using the Unity Babylon exporter?

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**Author:** ![Azule\_Gordan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/azule_gordan/32/27950_2.png) [@Azule\_Gordan](https://forum.babylonjs.com/u/Azule_Gordan)\
**Post date:** [November 4, 2022, 10:07am UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/3 "2022-11-04T10:07:02Z")

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Hello! I also found the same problem where texts (or any UI objects in Canvas) do not appear when exported using Unity Babylon Exporter. I am using Unity Babylon Exporter 5.0.0 A63 ([UnityExporter/Babylon Editor Toolkit\_5.0.0\_A63.unitypackage at master · BabylonJS/UnityExporter · GitHub](https://github.com/BabylonJS/UnityExporter/blob/master/Redist/Alpha/Babylon%20Editor%20Toolkit_5.0.0_A63.unitypackage)) and Unity 2020.3.38f1.

But I would like to confirm first, is exporting Unity’s UI Canvas possible with the Unity Babylon Exporter? Because I couldn’t find a resource that explicitly talks about this capability and I am afraid I am actually trying to do the impossible.

Thank you!

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**Author:** ![Leon\_Servais](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/leon_servais/32/12379_2.png) [@Leon\_Servais](https://forum.babylonjs.com/u/Leon_Servais)\
**Post date:** [November 4, 2022, 10:18am UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/4 "2022-11-04T10:18:47Z")

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Hi,

I got it to work like this: I created an image in Photoshop and wrote the text I wanted, then exported it and applied it as material to the mesh(quad mesh)

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**Author:** ![Azule\_Gordan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/azule_gordan/32/27950_2.png) [@Azule\_Gordan](https://forum.babylonjs.com/u/Azule_Gordan)\
**Post date:** [November 4, 2022, 10:59am UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/5 "2022-11-04T10:59:58Z")

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Hello Leon!

Thank you very much for sharing your method, that is really interesting. So from my understanding, it is impossible to export the text component itself with Babylon Unity Exporter, is it right? Therefore if there are needs such as a dynamic UI (health bar, damage popup, etc), it should be handled with Babylon itself instead of Unity?

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**Author:** ![Leon\_Servais](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/leon_servais/32/12379_2.png) [@Leon\_Servais](https://forum.babylonjs.com/u/Leon_Servais)\
**Post date:** [November 4, 2022, 11:13am UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/6 "2022-11-04T11:13:02Z")

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I never achieved to export it. And with health bar and so on I have no idea. But if you write the creator of the exporter a message he will respond you very quickly!

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**Author:** ![Azule\_Gordan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/azule_gordan/32/27950_2.png) [@Azule\_Gordan](https://forum.babylonjs.com/u/Azule_Gordan)\
**Post date:** [November 4, 2022, 11:16am UTC](https://forum.babylonjs.com/t/text-mesh-unity/26571/7 "2022-11-04T11:16:40Z")

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Roger that! Thank you very much, Leon! I really appreciate it 😄
