# Textures not rendering correctly in Babylon.js

**URL:** <https://forum.babylonjs.com/t/textures-not-rendering-correctly-in-babylon-js/32888>\
**Category:** Questions\
**Tags:** material, texture\
**Created:** [August 9, 2022, 11:15am UTC](https://forum.babylonjs.com/t/textures-not-rendering-correctly-in-babylon-js/32888 "2022-08-09T11:15:41Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Muralidhar](https://avatars.discourse-cdn.com/v4/letter/m/aeb1de/32.png) [@Muralidhar](https://forum.babylonjs.com/u/Muralidhar)\
**Post date:** [August 9, 2022, 11:15am UTC](https://forum.babylonjs.com/t/textures-not-rendering-correctly-in-babylon-js/32888/1 "2022-08-09T11:15:41Z")

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I added texture to my model in blender and it renders perfectly there, As soon as I put it in my babylon scene the texture doesn’t have any roughness or normal map. I have uploaded the comparision images from blender and from my scene.

the below image image is from blender

 ![Screenshot (26)](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/6/5/650b5761059ba8d9c827499a25ede978ce0b70fd.jpeg)

the below image is from babylon scene

 ![lawnarea texture](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/7/e/7e61b0e7670fb7a978edca6bf41c42cf10890215.jpeg)

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**Author:** ![tanpopo](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/tanpopo/32/32025_2.png) [@tanpopo](https://forum.babylonjs.com/u/tanpopo)\
**Post date:** [August 9, 2022, 12:57pm UTC](https://forum.babylonjs.com/t/textures-not-rendering-correctly-in-babylon-js/32888/2 "2022-08-09T12:57:51Z")

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It is the gltf exporter of blender that don’t support exporting these textures(If you are using blender 2.93). You can try to write a blender addon to export these textures(I remeber there is one in the blender gltf exporter PR), or load the textures in BJS, and maybe using BJS blender addon to export a babylon file(I’m not really sure but it should support metallic and normal texture).
