Not sure to understand the issue ?
I would in general put all in one canvas for perf and switch model with either a different scene or in the same scene if the rest of the properties are identical with setEnabled
Thanks for your reply, I seem to understand a little what you mean, is there such an example ?
Just load the 3 models and once done, use the root mesh of each of them with .setEnabled(true/false) to enable disable the current one ?
Can this react-slick be achieved through babylon? Can you give an idea or example, or is it necessary to achieve this through babylon?
It is all good to use three canvases, nw there regarding the created effect
Hello @haoguang_shen just checking in, was your question answered?