# Trying to get a handle on WebGL context lost

**URL:** <https://forum.babylonjs.com/t/trying-to-get-a-handle-on-webgl-context-lost/19848>\
**Category:** Questions\
**Created:** [April 9, 2021, 9:35am UTC](https://forum.babylonjs.com/t/trying-to-get-a-handle-on-webgl-context-lost/19848 "2021-04-09T09:35:32Z")\
**Posts on this page:** 1\
**Showing post:** 27

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**Author:** ![mise](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mise/32/37506_2.png) [@mise](https://forum.babylonjs.com/u/mise)\
**Post date:** [August 6, 2021, 12:06pm UTC](https://forum.babylonjs.com/t/trying-to-get-a-handle-on-webgl-context-lost/19848/27 "2021-08-06T12:06:10Z")

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In the end I concluded that all instanced where the context was lost in practice it was an unrecoverable situation because there was no webglcontextrestored event fired from webgl itself. So nothing Babylon could do about that.

And now we wait for better web tech like WebGPU!

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_[View the full topic](https://forum.babylonjs.com/t/trying-to-get-a-handle-on-webgl-context-lost/19848)._
