# Unable to load from ./scenes/\_assets/../scene/scene.babylon

**URL:** https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333
**Category:** Questions
**Created:** [February 18, 2023, 2:32am UTC](https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333 "2023-02-18T02:32:05Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![str4](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/str4/32/30078_2.png) [@str4](https://forum.babylonjs.com/u/str4)
#### Post date: [February 18, 2023, 2:32am UTC](https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333/1 "2023-02-18T02:32:05Z")

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There is no playground link here, as I have sort of problem with the editor. I used some of standard starter templates and it works ok in preview using F5, but when I press Run, there is this error in console and screen is black:

```auto
Uncaught (in promise) RuntimeError: Unable to load from ./scenes/_assets/../scene/scene.babylon: loadAssets of scene.babylon from Babylon.JS Editor version: v4.5.0, exporter version: v5.19.0
	Lights:
		Name: sun, type: Directional
	Materials:
		Name: default material
    at RuntimeError.BaseError [as constructor] (error.js:11)
    at new RuntimeError (error.js:61)
    at errorHandler (sceneLoader.js:531)
    at loadAssetContainer (babylonFileLoader.js:487)
    at Object.load (babylonFileLoader.js:856)
    at sceneLoader.js:563
    at dataCallback (sceneLoader.js:193)
    at fileTools.js:348
    at XMLHttpRequest.onReadyStateChange (fileTools.js:462)

```

It is probably a bug in editor (I think), but github issues ask to create something in forum first.

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/f/e/fe11d47458366bc502ac7258ba5f39a8819bc22d.png)

 ![image](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/3X/1/1/11e320a52882e2426670cd8fe47b5377502681d9.png)

This is running in Windows 11.

Note that I make no changes to template whatsoever, it is third person shooter that has this issue right from the box.

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### Author: ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)
#### Post date: [February 18, 2023, 10:56am UTC](https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333/2 "2023-02-18T10:56:46Z")

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cc @julien-moreau who is the editor’s dad

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### Author: ![julien-moreau](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/julien-moreau/32/12070_2.png) [@julien-moreau](https://forum.babylonjs.com/u/julien-moreau)
#### Post date: [February 20, 2023, 9:14am UTC](https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333/3 "2023-02-20T09:14:58Z")

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Hi @str4 !

If you touched nothing from the template that means I introduced an error in it. Let me check and find a fix for you. What I’m pretty sure is that we are missing an import in the index.ts file to include all necessary components for the scene loader.

Try adding « import ‘@babylonjs/core’; » in the index.ts and it should fix the issue

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### Author: ![julien-moreau](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/julien-moreau/32/12070_2.png) [@julien-moreau](https://forum.babylonjs.com/u/julien-moreau)
#### Post date: [February 23, 2023, 8:06am UTC](https://forum.babylonjs.com/t/unable-to-load-from-scenes-assets-scene-scene-babylon/38333/4 "2023-02-23T08:06:54Z")

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@str4 i unfortunately don’t reproduce ☹  
Are you sure that you did not add any other asset to the project ? Like a material etc?
