# Unable to save the animations property of the TransformNode

**URL:** <https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245>\
**Category:** Questions\
**Tags:** animation, transformnode\
**Created:** [January 16, 2024, 5:42am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245 "2024-01-16T05:42:11Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![AutoBikeMan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/autobikeman/32/33963_2.png) [@AutoBikeMan](https://forum.babylonjs.com/u/AutoBikeMan)\
**Post date:** [January 16, 2024, 5:42am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/1 "2024-01-16T05:42:12Z")

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When I create animations for a `TransformNode` and use “SceneSerializer.Serialize(scene)” to obtain the serialized scene file, the `animations` property within the `transformNodes` is empty (). However, when I create animations for a mesh, the animations for the meshes in the serialized file are present.

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 16, 2024, 10:32am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/2 "2024-01-16T10:32:40Z")

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Assigned @Evgeni\_Popov on January 16, 2024, 10:32am UTC



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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 16, 2024, 10:38am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/3 "2024-01-16T10:38:27Z")

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Welcome aboard!

This PR will fix the problem:

> <https://github.com/BabylonJS/Babylon.js/pull/14710>
>
> See https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-…transformnode/47245

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 16, 2024, 10:59am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/4 "2024-01-16T10:59:51Z")

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Unassigned @Evgeni\_Popov on January 16, 2024, 10:59am UTC



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**Author:** ![AutoBikeMan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/autobikeman/32/33963_2.png) [@AutoBikeMan](https://forum.babylonjs.com/u/AutoBikeMan)\
**Post date:** [January 17, 2024, 1:21am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/5 "2024-01-17T01:21:17Z")

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thanks mybro！！

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**Author:** ![AutoBikeMan](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/autobikeman/32/33963_2.png) [@AutoBikeMan](https://forum.babylonjs.com/u/AutoBikeMan)\
**Post date:** [January 29, 2024, 3:23am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/6 "2024-01-29T03:23:08Z")

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First of all, I’d like to express my gratitude. This issue has been addressed in version 6.39. Additionally, I have another question: if I encounter a new bug later on, am I allowed to directly post it in the forum’s bug section? Since I’m not very familiar with GitHub pull requests

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<div class="post-metadata">

**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 29, 2024, 9:56am UTC](https://forum.babylonjs.com/t/unable-to-save-the-animations-property-of-the-transformnode/47245/7 "2024-01-29T09:56:44Z")

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Yes, for Babylon.js, posting in the Bug section of the forum is the best thing to do. We prefer this to creating an issue in the Github repository to avoid scattering knowledge in different places.
