# Unity babylon exporter not including materials/textures

**URL:** <https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726>\
**Category:** Questions\
**Tags:** unity-exporter\
**Created:** [July 25, 2019, 3:25pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726 "2019-07-25T15:25:08Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Abstract](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/abstract/32/1880_2.png) [@Abstract](https://forum.babylonjs.com/u/Abstract)\
**Post date:** [July 25, 2019, 3:25pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/1 "2019-07-25T15:25:08Z")

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Hey, so I am using the babylon.js unity exporter and it exports the meshes correctly. However the  
textures are missing.

In Unity:

 ![](https://puu.sh/DXe03/b204ccc893.jpg)

In sandbox babylon, and in my own project

 ![](https://puu.sh/DXe1N/20e0e17677.png)

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**Author:** ![Abstract](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/abstract/32/1880_2.png) [@Abstract](https://forum.babylonjs.com/u/Abstract)\
**Post date:** [July 25, 2019, 3:28pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/2 "2019-07-25T15:28:57Z")

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pinging @Drigax @Deltakosh

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [July 25, 2019, 4:10pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/3 "2019-07-25T16:10:39Z")

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wrong pings 😉@MackeyK24 is the owner of the unity exporter

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**Author:** ![MackeyK24](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mackeyk24/32/3741_2.png) [@MackeyK24](https://forum.babylonjs.com/u/MackeyK24)\
**Post date:** [July 25, 2019, 7:32pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/4 "2019-07-25T19:32:46Z")

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Thats weird… Can you package up and send me the scene… I will take a look and see if i can tell what going wrong

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**Author:** ![Abstract](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/abstract/32/1880_2.png) [@Abstract](https://forum.babylonjs.com/u/Abstract)\
**Post date:** [July 25, 2019, 10:53pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/5 "2019-07-25T22:53:12Z")

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I sent you a private message @MackeyK24

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**Author:** ![MackeyK24](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/mackeyk24/32/3741_2.png) [@MackeyK24](https://forum.babylonjs.com/u/MackeyK24)\
**Post date:** [July 28, 2019, 5:56am UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/6 "2019-07-28T05:56:46Z")

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Getting Better… Here the scene export snapshot with my pro terrain splatmap shader on a large 1024 heightmap resolution terrain at **1,048,576 vertices** and **over 1000 painted tree instances** rocking **60 FPS**

![15%20PM](https://us1.discourse-cdn.com/flex024/uploads/babylonjs/original/2X/9/9ba5696af16506c8453384dc8eadbd7599e29684.jpeg)

Getting better i say 🙂

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**Author:** ![Deltakosh](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/deltakosh/32/26635_2.png) [@Deltakosh](https://forum.babylonjs.com/u/Deltakosh)\
**Post date:** [July 29, 2019, 3:48pm UTC](https://forum.babylonjs.com/t/unity-babylon-exporter-not-including-materials-textures/4726/7 "2019-07-29T15:48:12Z")

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Impressive
