# Vertex color material editor

**URL:** <https://forum.babylonjs.com/t/vertex-color-material-editor/17255>\
**Category:** Questions\
**Tags:** material, nme\
**Created:** [January 7, 2021, 7:43am UTC](https://forum.babylonjs.com/t/vertex-color-material-editor/17255 "2021-01-07T07:43:52Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Evgeni\_Popov](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/evgeni_popov/32/4432_2.png) [@Evgeni\_Popov](https://forum.babylonjs.com/u/Evgeni_Popov)\
**Post date:** [January 7, 2021, 11:38am UTC](https://forum.babylonjs.com/t/vertex-color-material-editor/17255/2 "2021-01-07T11:38:12Z")

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The vertex color is accessible through the `Mesh.Color` block.

You can use custom attributes in a node material by doing a bit of code:

> [@Using shaders exported from Node Material Editor](https://forum.babylonjs.com/t/using-shaders-exported-from-node-material-editor/15628/5):
>
> You can also inject a new attribute in a node material by using the same technic than described here: [Thin instances, node material and custom attribute](https://forum.babylonjs.com/t/thin-instances-node-material-and-custom-attribute/11110)[https://playground.babylonjs.com/#NICGSS#10](https://playground.babylonjs.com/#NICGSS#10)

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