# Vertex Group from blender \[solved\]

**URL:** <https://forum.babylonjs.com/t/vertex-group-from-blender-solved/2809>\
**Category:** Questions\
**Created:** [April 26, 2019, 10:19pm UTC](https://forum.babylonjs.com/t/vertex-group-from-blender-solved/2809 "2019-04-26T22:19:17Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![JCPalmer](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/jcpalmer/32/42_2.png) [@JCPalmer](https://forum.babylonjs.com/u/JCPalmer)\
**Post date:** [April 30, 2019, 6:52pm UTC](https://forum.babylonjs.com/t/vertex-group-from-blender-solved/2809/22 "2019-04-30T18:52:08Z")

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Yes, good. Since you are not using Blender 2.80, you will need to do it this way. As I have already spent some time looking at this, I integrated it in TOB (I do not really publish this in recent memory), adding a checkbox to include it.

I refactored it into its own small class. Added a **to\_json\_file()**, if the changes to main repo cause the info to not be ignored. I am not making load code changes.

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