What’s the best way to develop for VR without a headset?
Should I just go out and bite the bullet and get some peripherals?
I was asked if I could do a VR project where a person slides a credit card through a virtual ATM enters the pass code and then process a payment through stripe. I was like EZPZ, but then realized I don’t really have anyway to prototype the actual VR interactions.
If you are building something for a client I would recommend investing in a headset, simulating the input without one is usually too much hassle. You can find some pretty decent 6dof headsets between 300-400$ if that’s not too costly plus they are fun to play with .