webGPU painting textures as black (FireFox)

The playground wont let me save it for some reason, so the example is below.

When you load this model in webGL2, it renders perfectly fine, however, if you load it in webGPU the armor becomes black. I’ve even tried building the textures through NME and it’s the same outcome. I can force it to not be straight black, but it’s still not the metallic gold and silver of the actual model. This happens to most of my player character meshes, and few of my NPC meshes, so i have hundreds of examples, but they all should be the same issue i’m sure.

Looks like both the black texture, and not being able to save the playground are FireFox specific.

Chrome on the left, FireFox on the right.

Reported to Mozilla:

I can’t reproduce this:

Or am I missing something?

BTW - why can’t you save a playground? If you see any error please share it with me so I can understand what happened (and maybe fix it :slight_smile: )

looks like both the issues with the black texture, AND with saving the playground is related to firefox. I was so focused on the issue I forgot to check in other browsers. Works in Chrome. How or where does this need to be reported.

Bugzilla Main Page would be the place.

Reported to Mozilla

A 1 character code change in Firefox :rofl: I’m guessing firefox will be fixed in the next couple weeks. RaananW did you happen to get that I reported you cannot save playgrounds in FireFox?

no, i haven’t! i’ll have to check that