# What is the babylonjs blender exporter

**URL:** <https://forum.babylonjs.com/t/what-is-the-babylonjs-blender-exporter/47027>\
**Category:** Questions\
**Tags:** blender, exporter\
**Created:** [January 7, 2024, 1:02pm UTC](https://forum.babylonjs.com/t/what-is-the-babylonjs-blender-exporter/47027 "2024-01-07T13:02:30Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![L0ZIX](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/l0zix/32/50488_2.png) [@L0ZIX](https://forum.babylonjs.com/u/L0ZIX)\
**Post date:** [January 7, 2024, 1:02pm UTC](https://forum.babylonjs.com/t/what-is-the-babylonjs-blender-exporter/47027/1 "2024-01-07T13:02:30Z")

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Hi so i’ve started working on a new project combined between blender (latest version) and babylonjs (its my first project) and to export the blender scene i saw some people use some links that are related to github and once you click it, it just shows you a bunch of code  
this is an example : [https://raw.githubusercontent.com/geonom/blender\_exporter\_test/main/Lake.babylon](https://raw.githubusercontent.com/geonom/blender_exporter_test/main/Lake.babylon)  
I tried many ways too recreate the same link, followed many tutorials but with no success.  
So please if you know a way to do it that would be much appreciated

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**Author:** ![carolhmj](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/carolhmj/32/25918_2.png) [@carolhmj](https://forum.babylonjs.com/u/carolhmj)\
**Post date:** [January 8, 2024, 3:19pm UTC](https://forum.babylonjs.com/t/what-is-the-babylonjs-blender-exporter/47027/2 "2024-01-08T15:19:42Z")

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Welcome abroad! The Blender exporter ( [Blender to Babylon.js exporter | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/features/featuresDeepDive/Exporters/Blender)) is an extension that allows you to export a Blender scene to the .babylon file format: [The .babylon File Format | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/setup/support/.babylonFileFormat). This format is essentially a JSON file ( [Working with JSON - Learn web development | MDN (mozilla.org)](https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Objects/JSON)) with the information of the scene that can be loaded by the Babylon.js code ( [Loading Any File Type | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes)). Besides .babylon, the framework also supports other formats, such as .gltf/.glb ( [glTF Resources & Tools | Marxent (marxentlabs.com)](https://www.marxentlabs.com/gltf-files/#:~:text=What's%20a%20glTF%20file%3F,Microsoft%20Word%20or%20PowerPoint%20files.)), which you can also export from Blender.
