I’m developing a project with WebXR. Among the various camera types available (FreeCamera, UniversalCamera), which is the best choice for WebXR?
There is a camera specific for WebXR. It takes position / rotation directly from hardware.
Think they are stored in a different directory.
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WebXR has its own camera, WebXRCamera. Outside of XR you can use any camera you want.
Have you read the WebXR doc page? Introduction to WebXR - Babylon.js Documentation
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Perfect! Thanks!