World extends is not working

Please see the below sample. it is pointing to ground.

https://playground.babylonjs.com/#9X5X60#1

same model in the sandbox is pointing correctly

Hi,
you forgot to enable the behavior
https://playground.babylonjs.com/#9X5X60#2 - line8

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thanks, missed update, now another question, i am using LoadAssetContainerAsync and promises to load the model.

now i see the world extents are not coming correct, see the below play grounf

https://playground.babylonjs.com/#9X5X60#3

@MarianG or @sebavan any help

@Krishna_Kishore we did not miss your question, it has only been a day and it is the weekend, you ll have an answer, no worries.

Sorry, just wan to make sure

Thanks

@Evgeni_Popov might have an idea ?

It seems framingTime should not be 0. Try 1500 instead (the default value).

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