# XR "movement" controller

**URL:** <https://forum.babylonjs.com/t/xr-movement-controller/21619>\
**Category:** Demos and projects\
**Tags:** webxr\
**Created:** [June 11, 2021, 10:23pm UTC](https://forum.babylonjs.com/t/xr-movement-controller/21619 "2021-06-11T22:23:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![brianzinn](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/brianzinn/32/28013_2.png) [@brianzinn](https://forum.babylonjs.com/u/brianzinn)\
**Post date:** [June 11, 2021, 10:23pm UTC](https://forum.babylonjs.com/t/xr-movement-controller/21619/1 "2021-06-11T22:23:48Z")

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There was a new feature added that allows using the controllers more like the free camera experience, instead of the standard teleportation feature. You can read more about it here:  
[WebXR Selected Features | Babylon.js Documentation (babylonjs.com)](https://doc.babylonjs.com/divingDeeper/webXR/WebXRSelectedFeatures#movement-module)

It’s only available in v5 alpha.25+. Please post any questions and also look forward to any ideas for improvements - here is a PG that I used for testing (same as the docs page):  
[XR Movement Feature | Babylon.js Playground (babylonjs.com)](https://playground.babylonjs.com/#AZML8U)

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**Author:** ![PirateJC](https://sea2.discourse-cdn.com/flex024/user_avatar/forum.babylonjs.com/piratejc/32/1003_2.png) [@PirateJC](https://forum.babylonjs.com/u/PirateJC)\
**Post date:** [June 12, 2021, 12:24am UTC](https://forum.babylonjs.com/t/xr-movement-controller/21619/2 "2021-06-12T00:24:08Z")

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This is AWESOME!!!
