# \#audioengine

**URL:** https://forum.babylonjs.com/tag/audioengine/555.md

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## [AudioEngineV2 : getByteFrequencyData what is the difference bewteen V1 and V2?](https://forum.babylonjs.com/t/audioenginev2-getbytefrequencydata-what-is-the-difference-bewteen-v1-and-v2/63550)

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**Author:** [@IchbinRob](https://forum.babylonjs.com/u/IchbinRob)\
**Replies:** 3\
**Last updated:** [June 3, 2026, 10:32pm UTC](https://forum.babylonjs.com/t/audioenginev2-getbytefrequencydata-what-is-the-difference-bewteen-v1-and-v2/63550 "2026-06-03T22:32:37Z")

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Hi (again) I’m trying to upgrade my project from Babylon 6 to 9, so the major breaking change is AudioEngineV2. I’m succeed to have something that works, but not has expected.“getByteFrequencyData()” doesn’t return sam…

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## [Audio Signal Flow Node Graph](https://forum.babylonjs.com/t/audio-signal-flow-node-graph/63261)

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**Author:** [@SirFizX](https://forum.babylonjs.com/u/SirFizX)\
**Replies:** 1\
**Last updated:** [April 23, 2026, 4:09pm UTC](https://forum.babylonjs.com/t/audio-signal-flow-node-graph/63261 "2026-04-23T16:09:25Z")

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A node based visual editor and associated dynamic system monitoring UI dashboard for audio would be very helpful for designing and debugging scene soundscapes. Empowering developers and designers with a means to visuali…

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## [Legacy audio engine loop bug](https://forum.babylonjs.com/t/legacy-audio-engine-loop-bug/62260)

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**Author:** [@tapanij](https://forum.babylonjs.com/u/tapanij)\
**Replies:** 3\
**Last updated:** [January 30, 2026, 4:53pm UTC](https://forum.babylonjs.com/t/legacy-audio-engine-loop-bug/62260 "2026-01-30T16:53:53Z")

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I think I found a bug with the legacy audio engine related to sound looping. In Edge, when I set background music to loop, the gunshot sound also starts looping, even though its loop option is set to false. Reproduce: L…

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## [Web Audio API error related](https://forum.babylonjs.com/t/web-audio-api-error-related/61809)

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**Author:** [@onekit](https://forum.babylonjs.com/u/onekit)\
**Replies:** 31\
**Last updated:** [January 13, 2026, 9:51pm UTC](https://forum.babylonjs.com/t/web-audio-api-error-related/61809 "2026-01-13T21:51:34Z")

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I’m using BabylonJS 8.41.1 with AudioEngineV2 and a custom audio wrapper (global AudioManager + many SoundPlayer instances). I’m not calling setValueCurveAtTime directly anywhere in my code. From time to time I see thi…

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## [Best way to init audio engine v2 without interrupting code flow](https://forum.babylonjs.com/t/best-way-to-init-audio-engine-v2-without-interrupting-code-flow/59321)

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**Author:** [@Panuchka](https://forum.babylonjs.com/u/Panuchka)\
**Replies:** 5\
**Last updated:** [July 6, 2025, 6:01pm UTC](https://forum.babylonjs.com/t/best-way-to-init-audio-engine-v2-without-interrupting-code-flow/59321 "2025-07-06T18:01:33Z")

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Hi everyone! I have a small problem with audio engine initialization in my game. My frontend audio manager initialization is currently like this (audio manager is my custom wrapper) // Custom audio manager init …

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## [Fade in and out streaming audio](https://forum.babylonjs.com/t/fade-in-and-out-streaming-audio/57936)

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**Author:** [@Panuchka](https://forum.babylonjs.com/u/Panuchka)\
**Replies:** 6\
**Last updated:** [June 25, 2025, 10:29pm UTC](https://forum.babylonjs.com/t/fade-in-and-out-streaming-audio/57936 "2025-06-25T22:29:05Z")

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Hi everyone! Quick question about the new audioengine now that I’m kind of tackling music stuff… Is there a recommended way to have a fade in/out with the streaming audio? I’m beginning to implement a “jukebox” kind of …
